Tuesday, June 6, 2023

Sprint #2

 I did a lot of work during this sprint, including setting up a material for the burning leaf, and setting up a Niagara system to control the VFX. I also made a fire VFX to add to this as well. This included adding collision events to the particles to layer the effects. I also set up a fairly robust rig for the Demon character, complete with FK/IK switching for the limbs. 











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Sprint #6 Delivery

 This sprint, I added finishing weighting touches onto the Angel, added the completed textures to the rig files, added the stained glass pan...