For this week in my VR team project, I worked on rigging our clean pass hands and cleaning up our animations. I also worked on setting up our prop sockets and blueprint so that we have two different bath tokens that the players can interact with and pick up. I also added physics so that you can throw the tokens and drop them on the ground too. Additionally, I helped set up the animation blueprints.
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Sprint #6 Delivery
This sprint, I added finishing weighting touches onto the Angel, added the completed textures to the rig files, added the stained glass pan...
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This is a mood board of reference art that I collected from The Witcher 3: The Wild Hunt. It shows a good contrast between the beautiful lan...
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Here is my sculpted and low poly model for my barrel that I have UV mapped and set up for baking. I had a lot of issues with Substanc...
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This week I helped bring NoFace to life in our VR Project. I took the existing model that was given to me and edited the model to give the...
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